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Nine Hours, Nine Persons, Nine Doors
Kotaro Uchikoshi
No reliable artwork is available, so a format-specific fallback is used.
Literature
Nine Hours, Nine Persons, Nine Doors
Kotaro Uchikoshi
This work has been selected for the Aravien index based on editorial review.
Synopsis
2009 visual novel video game
Themes & sensibilities
Reading excerpt Temporary excerpt bridge until normalized reading samples are integrated.
Kotaro Uchikoshi โ Nine Hours, Nine Persons, Nine Doors
2009 visual novel video game
Editorial note
Carries memory forward while giving it a stronger literature expression.
This work has been selected for the Aravien index based on editorial review.
Sensitive cultural and language lines stay qualified until they have authored support.
Why this work is here
2009 visual novel video game
Selected for regional significance ยท editorial selection ยท provenance strength ยท thematic depth
Source
Artwork wikidata
Connected works
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Carries memory forward while giving it a stronger literature expression.
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Keeps memory in play with a different literature voice.
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Literature Tonal line
War and Peace
Restates memory in a sharper literature register.
Real-world extension ยท near you
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A small set of places near you that make the cultural line you're reading here legible in a room, a shelf, or a programme. Location is used only for this request and never stored.